CyberSecBulletin
CVE-2026-116111NVD status: Analyzed

Civilization V: Access of Resource Using Incompatible Type

CVE-2026-116111 is a critical-severity access of resource using incompatible type vulnerability in Civilization V from 2K Games, with a CVSS 3.1 base score of 9.6 out of 10. It can be exploited remotely over the network by an unauthenticated attacker, but only if a user takes part, for example by opening a link or file. Affected Civilization V versions: 1.0.3.144. The record does not name a fixed version, so check the vendor advisory. There is no confirmed exploitation so far. EPSS estimates a 0.3% chance of exploitation within 30 days, which is low compared with other CVEs.

Patch this week

Critical severity: a successful attack would have severe impact.

What to do

  1. Check which version of Civilization V you run against the affected versions below, and install the vendor's latest release.
  2. Until you can update, restrict network access to the affected service so it is not reachable from untrusted networks.
  3. Because the attack needs a user to take part, warn users about unexpected links and files related to this product until it is patched.

Affected products and versions

VendorProductAffected versionsFixed in
2K GamesCivilization V1.0.3.144Not stated
2kSid Meiers Civilization V1.0.3.144Not stated

Version data comes from the organisation that assigned the CVE. Confirm against the vendor advisory before deciding you are unaffected.

How the severity score breaks down

Attack vector
NetworkCan be exploited remotely over a network, including the internet.
Attack complexity
LowNo special conditions are needed; the attack works reliably.
Privileges required
NoneNo account or login is needed.
User interaction
RequiredA user must take an action such as opening a file or link.
Scope
ChangedThe attack can reach beyond the vulnerable component into other systems.
Confidentiality
HighAll data handled by the component can be read.
Integrity
HighData or code can be modified at will.
Availability
HighThe component can be taken down completely.

Vector: CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:C/C:H/I:H/A:H. Scored by NVD.

Scoring systemScoreSeverityScored by
CVSS 4.02.1LowCNA (vuldb.com)
CVSS 3.16.3MediumCNA (vuldb.com)
CVSS 3.19.6CriticalNVD
CVSS 2.07.5HighCNA (vuldb.com)

Official description

A vulnerability was determined in 2K Games Civilization V 1.0.3.144. Impacted is the function loadstring of the component Lua Sandbox. Executing a manipulation can lead to type confusion. The attack may be performed from remote. The exploit has been publicly disclosed and may be utilized. The vendor was contacted early about this disclosure but did not respond in any way.

Source: the CVE record as published by its numbering authority, via NVD and CVE.org.

The underlying weakness: Access of Resource Using Incompatible Type

The product allocates or initializes a resource such as a pointer, object, or variable using one type, but it later accesses that resource using a type that is incompatible with the original type.

More Access of Resource Using Incompatible Type vulnerabilities (CWE-843)

Timeline

  1. CVE record published.
  2. CISA published its SSVC assessment (exploitation: poc, automatable: yes, technical impact: partial).
  3. Record last changed materially (score, affected products, status or references).

References

Third-party and government advisories

Technical write-ups (may include proof of concept)

Recent Access of Resource Using Incompatible Type vulnerabilities

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