CyberSecBulletin
CVE-2026-47578NVD status: Awaiting Analysis

GeForce: Incorrect Calculation of Buffer Size

CVE-2026-47578 is a high-severity incorrect calculation of buffer size vulnerability in GeForce from NVIDIA, with a CVSS 3.1 base score of 7.8 out of 10. It can be exploited with local access to the system by an attacker with a low-privileged account, without any action from a user. Affected GeForce versions: All driver versions prior to 610.60; All driver versions prior to 616.56. The record does not name a fixed version, so check the vendor advisory. There is no confirmed exploitation so far. EPSS estimates a 0.14% chance of exploitation within 30 days, which is low compared with other CVEs.

Next patch cycle

High severity with no evidence of exploitation so far.

What to do

  1. Check which version of GeForce you run against the affected versions below, and install the vendor's latest release.

Affected products and versions

VendorProductAffected versionsFixed in
NVIDIAGeForceAll driver versions prior to 610.60; All driver versions prior to 616.56Not stated
NVIDIARTX, Quadro, NVSAll driver versions prior to 610.88; All driver versions prior to 616.92; All driver versions prior to 582.78Not stated
NVIDIATeslaAll driver versions prior to 596.86; All driver versions prior to 616.92; All driver versions prior to 610.88Not stated
NVIDIAVirtual GPU Manager596.38(All versions prior to and including vGPU 20.1); 582.51(All versions prior to and including vGPU 19.5)Not stated

Version data comes from the organisation that assigned the CVE. Confirm against the vendor advisory before deciding you are unaffected.

How the severity score breaks down

Attack vector
LocalThe attacker needs local access or must trick a user into running something.
Attack complexity
LowNo special conditions are needed; the attack works reliably.
Privileges required
LowA basic user account is enough.
User interaction
NoneNo action by a victim is required.
Scope
UnchangedImpact stays within the vulnerable component.
Confidentiality
HighAll data handled by the component can be read.
Integrity
HighData or code can be modified at will.
Availability
HighThe component can be taken down completely.

Vector: CVSS:3.1/AV:L/AC:L/PR:L/UI:N/S:U/C:H/I:H/A:H. Scored by CNA (nvidia.com).

Official description

NVIDIA GPU Display Driver for Windows contains a vulnerability in the kernel mode layer where an attacker could cause an incorrect buffer size calculation. A successful exploit of this vulnerability might lead to code execution, denial of service, escalation of privileges, information disclosure, and data tampering.

Source: the CVE record as published by its numbering authority, via NVD and CVE.org.

The underlying weakness: Incorrect Calculation of Buffer Size

The product does not correctly calculate the size to be used when allocating a buffer.

How developers prevent this class of flaw

  • When allocating a buffer for the purpose of transforming, converting, or encoding an input, allocate enough memory to handle the largest possible encoding. For example, in a routine that converts & characters to & for HTML entity encoding, the output buffer needs to be at least 5 times as large as the input buffer.
  • Understand the programming language's underlying representation and how it interacts with numeric calculation (CWE-681). Pay close attention to byte size discrepancies, precision, signed/unsigned distinctions, truncation, conversion and casting between types, not-a-number calculations, and how the language handles numbers that are too large or too small for its underlying representation. Also be careful to account for 32-bit, 64-bit, and other potential differences that may affect the numeric representation.
  • Perform input validation on any numeric input by ensuring that it is within the expected range. Enforce that the input meets both the minimum and maximum requirements for the expected range.

More Incorrect Calculation of Buffer Size vulnerabilities (CWE-131)

Timeline

  1. CVE record published.
  2. CISA published its SSVC assessment (exploitation: none, automatable: no, technical impact: total).
  3. Record last changed materially (score, affected products, status or references).

References

Other vulnerabilities in GeForce

All GeForce vulnerabilities

Recent Incorrect Calculation of Buffer Size vulnerabilities

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