CyberSecBulletin
CVE-2026-49743NVD status: Analyzed

Graphics DDK: Use After Free

CVE-2026-49743 is a high-severity use after free vulnerability in Graphics DDK from Imagination Technologies, with a CVSS 3.1 base score of 7.8 out of 10. It can be exploited with local access to the system by an attacker with a low-privileged account, without any action from a user. Affected Graphics DDK versions: 24.2 RTM2; 25.1 RTM2 through 25.3 RTM; 26.1 RTM1. The record does not name a fixed version, so check the vendor advisory. There is no confirmed exploitation so far. EPSS estimates a 0.16% chance of exploitation within 30 days, which is low compared with other CVEs.

Next patch cycle

High severity with no evidence of exploitation so far.

What to do

  1. Update Ddk to 26.1 or a later version.
  2. Read the advisory on imaginationtech.com for workarounds and exact fixed builds.

Affected products and versions

VendorProductAffected versionsFixed in
Imagination TechnologiesGraphics DDK24.2 RTM2; 25.1 RTM2 through 25.3 RTM; 26.1 RTM1Not stated
ImaginationtechDdkafter 24.2 up to, but not including, 26.1; 24.2; 26.126.1

Version data comes from the organisation that assigned the CVE. Confirm against the vendor advisory before deciding you are unaffected.

How the severity score breaks down

Attack vector
LocalThe attacker needs local access or must trick a user into running something.
Attack complexity
LowNo special conditions are needed; the attack works reliably.
Privileges required
LowA basic user account is enough.
User interaction
NoneNo action by a victim is required.
Scope
UnchangedImpact stays within the vulnerable component.
Confidentiality
HighAll data handled by the component can be read.
Integrity
HighData or code can be modified at will.
Availability
HighThe component can be taken down completely.

Vector: CVSS:3.1/AV:L/AC:L/PR:L/UI:N/S:U/C:H/I:H/A:H. Scored by CISA (ADP).

Official description

Software installed and run as a non-privileged user may conduct improper GPU system calls to manipulate the lifetimes of synchronisation objects in the kernel, leading to read/write UAFs. During workload submission involving a fence exported by the GPU driver, the reference count of the underlying synchronisation primitive is not properly incremented. This can be exploited, by destroying the exported fence and prematurely release the underlying primitive, resulting in a potential use-after-free condition.

Source: the CVE record as published by its numbering authority, via NVD and CVE.org.

The underlying weakness: Use After Free

The product reuses or references memory after it has been freed. At some point afterward, the memory may be allocated again and saved in another pointer, while the original pointer references a location somewhere within the new allocation. Any operations using the original pointer are no longer valid because the memory belongs to the code that operates on the new pointer.

How developers prevent this class of flaw

  • Choose a language that provides automatic memory management.
  • When freeing pointers, be sure to set them to NULL once they are freed. However, the utilization of multiple or complex data structures may lower the usefulness of this strategy.

More Use After Free vulnerabilities (CWE-416)

Timeline

  1. CVE record published.
  2. CISA published its SSVC assessment (exploitation: none, automatable: no, technical impact: total).
  3. Record last changed materially (score, affected products, status or references).

References

Other vulnerabilities in Graphics DDK

All Graphics DDK vulnerabilities

Recent Use After Free vulnerabilities

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