CyberSecBulletin
CVE-2026-7165NVD status: Deferred

The vulnerability is present in the ‘/addJugador’ endpoint: * The 'keyJugador' and…

CVE-2026-7165 is a critical-severity improper input validation vulnerability in Assassin game from Gaudire, with a CVSS 4.0 base score of 9.4 out of 10. It can be exploited remotely over the network by an attacker with a low-privileged account, without any action from a user. Affected Assassin game versions: last version. The record does not name a fixed version, so check the vendor advisory. There is no confirmed exploitation so far. EPSS estimates a 0.48% chance of exploitation within 30 days, which is low compared with other CVEs.

Patch this week

Critical severity: a successful attack would have severe impact.

What to do

  1. Check which version of Assassin game you run against the affected versions below, and install the vendor's latest release.

Affected products and versions

VendorProductAffected versionsFixed in
GaudireAssassin gamelast versionNot stated

Version data comes from the organisation that assigned the CVE. Confirm against the vendor advisory before deciding you are unaffected.

How the severity score breaks down

Attack vector
NetworkCan be exploited remotely over a network, including the internet.
Attack complexity
LowNo special conditions are needed; the attack works reliably.
Attack requirements
NoneThe attack does not depend on a particular deployment or configuration.
Privileges required
LowA basic user account is enough.
User interaction
NoneNo action by a victim is required.
Confidentiality (vulnerable system)
HighSerious loss of confidentiality on the vulnerable system.
Integrity (vulnerable system)
HighSerious loss of integrity on the vulnerable system.
Availability (vulnerable system)
HighSerious loss of availability on the vulnerable system.
Confidentiality (other systems)
HighSerious loss of confidentiality on systems beyond the vulnerable one.
Integrity (other systems)
HighSerious loss of integrity on systems beyond the vulnerable one.
Availability (other systems)
HighSerious loss of availability on systems beyond the vulnerable one.

Vector: CVSS:4.0/AV:N/AC:L/AT:N/PR:L/UI:N/VC:H/VI:H/VA:H/SC:H/SI:H/SA:H/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X. Scored by CNA (incibe.es).

Official description

The vulnerability is present in the ‘/addJugador’ endpoint: * The 'keyJugador' and 'keyJugadorObjectiu' parameters allow the modification of other users’ information without requiring prior authorization validation. This could enable an authenticated attacker to alter any user’s ID and change their information. * The ‘punts’ and ‘numObjectiusEliminats’ fields allow arbitrary data to be added because user input is not properly validated. This makes it possible to obtain authentic prizes, awarded by city councils, by falsifying game scores. * In the ‘tokens’ field, administrative privileges can be self-assigned without server validation or prior authentication. This vulnerability could allow an authenticated attacker to grant themselves administrator permissions and thus escalate privileges. * Numeric fields allow the entry of extremely long values, which can cause the system to crash. Successful exploitation of this vulnerability could allow an authenticated attacker to launch a denial-of-service (DoS) attack, preventing created games from being playable. * The ‘urlImatge’ parameter allows server-side requests to arbitrary URLs, enabling the retrieval of users’ internal IP addresses, access to internal services, reading of local files, and unauthorized interaction with third-party APIs. An authenticated attacker could gain access to sensitive data.

Source: the CVE record as published by its numbering authority, via NVD and CVE.org.

The underlying weakness: Improper Input Validation

The product receives input or data, but it does not validate or incorrectly validates that the input has the properties that are required to process the data safely and correctly.

How developers prevent this class of flaw

  • Consider using language-theoretic security (LangSec) techniques that characterize inputs using a formal language and build recognizers for that language. This effectively requires parsing to be a distinct layer that effectively enforces a boundary between raw input and internal data representations, instead of allowing parser code to be scattered throughout the program, where it could be subject to errors or inconsistencies that create weaknesses.
  • Use an input validation framework such as Struts or the OWASP ESAPI Validation API. Note that using a framework does not automatically address all input validation problems; be mindful of weaknesses that could arise from misusing the framework itself (CWE-1173).
  • Understand all the potential areas where untrusted inputs can enter the product, including but not limited to: parameters or arguments, cookies, anything read from the network, environment variables, reverse DNS lookups, query results, request headers, URL components, e-mail, files, filenames, databases, and any external systems that provide data to the application. Remember that such inputs may be obtained indirectly through API calls.

More Improper Input Validation vulnerabilities (CWE-20)

Timeline

  1. CVE record published.
  2. CISA published its SSVC assessment (exploitation: none, automatable: yes, technical impact: total).
  3. Record last changed materially (score, affected products, status or references).

References

Other vulnerabilities in Assassin game

All Assassin game vulnerabilities

Recent Improper Input Validation vulnerabilities

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