Graphics DDK: Use of Out-of-range Pointer Offset
CVE-2026-21734 is a high-severity use of out-of-range pointer offset vulnerability in Graphics DDK from Imagination Technologies, with a CVSS 3.1 base score of 7.7 out of 10. It can be exploited with local access to the system by an unauthenticated attacker, without any action from a user. Affected Graphics DDK versions: 1.18 RTM; 23.2 RTM; 24.1 RTM through 24.2 RTM, and others listed below. The record does not name a fixed version, so check the vendor advisory. There is no confirmed exploitation so far. EPSS estimates a 0.16% chance of exploitation within 30 days, which is low compared with other CVEs.
High severity with no evidence of exploitation so far.
What to do
- Check which version of Graphics DDK you run against the affected versions below, and install the vendor's latest release.
- Read the advisory on imaginationtech.com for workarounds and exact fixed builds.
Affected products and versions
| Vendor | Product | Affected versions | Fixed in |
|---|---|---|---|
| Imagination Technologies | Graphics DDK | 1.18 RTM; 23.2 RTM; 24.1 RTM through 24.2 RTM; 25.1 RTM through 25.3 RTM | Not stated |
| Imaginationtech | Ddk | 25.2 and earlier; 25.3 | Not stated |
Version data comes from the organisation that assigned the CVE. Confirm against the vendor advisory before deciding you are unaffected.
How the severity score breaks down
- Attack vector
- LocalThe attacker needs local access or must trick a user into running something.
- Attack complexity
- LowNo special conditions are needed; the attack works reliably.
- Privileges required
- NoneNo account or login is needed.
- User interaction
- NoneNo action by a victim is required.
- Scope
- UnchangedImpact stays within the vulnerable component.
- Confidentiality
- NoneNo data is disclosed.
- Integrity
- HighData or code can be modified at will.
- Availability
- HighThe component can be taken down completely.
Vector: CVSS:3.1/AV:L/AC:L/PR:N/UI:N/S:U/C:N/I:H/A:H. Scored by CISA (ADP).
Official description
A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An edge case using a very small value in GPU shader code can cause a segmentation fault in the GPU shader compiler due to am out-of-bounds write.
Source: the CVE record as published by its numbering authority, via NVD and CVE.org.
The underlying weakness: Use of Out-of-range Pointer Offset
The product performs pointer arithmetic on a valid pointer, but it uses an offset that can point outside of the intended range of valid memory locations for the resulting pointer.
More Use of Out-of-range Pointer Offset vulnerabilities (CWE-823)
Timeline
- CVE record published.
- CISA published its SSVC assessment (exploitation: none, automatable: yes, technical impact: partial).
- Record last changed materially (score, affected products, status or references).
References
Other vulnerabilities in Graphics DDK
- 8.8 High severity
- 9.8 Critical severity
- 7.1 High severity
- 7.8 High severity
- 7.1 High severity
- 7.5 High severity
Recent Use of Out-of-range Pointer Offset vulnerabilities
- 7.8 High severity
- 7.5 High severity
- 7.8 High severity
- 8.2 High severity
- 7.8 High severity
- 7.3 High severity
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